Videogame Cinematic



Videogame Cinematic
Role: Previs Artist / Director
I have worked directly the script-to-screen without animatic or storyboard.
Cinematography, 3D Previsualization (Previs), 3D Story, 3D Layout Rough/ Final, Character Blocking/ Staging, Rough Animation, Camera Animation, Lensing, Shooting, Editing, Composition, Screen Direction, Continuity, Set Dressing, Temp Modeling.

Wonder Park - 2019


Wonder Park (Paramount Animated Feature Film)
Release date: March 2019
Role: Previs / Layout Artist

I worked for first time on an animated feature film here and I engaged with this department. I worked in several sequences in different teams leaded by great experienced professionals. I improved my skills in cinematography, 3D Previsualization (Previs), 3D Story, 3D Layout Rough/ Final, Character Blocking/ Staging, Rough Animation, Camera Animation, Lensing, Shooting, Editing, Composition, Screen Direction, Continuity, Set Dressing, Temp Modeling.